Wednesday, January 23, 2008

Final Fantasy VII, Pretty Much

I have trouble finishing what I start. Tonight, I resolve to finish Final Fantasy XII, the latest installment for the franchise. It's no simple feat, mind you, unless you've leveled 4 of your 6 major party members to 99. I've spent some quality time with this game, fallen in love with this game, but despite the proddings of my co-worker/employer/videogame partner/FF superfan Curtis, I've yet to finish the storyline. It's easy to get distracted these days, what with all the quality next gen software dropping literally every week, not to mention a slew of classic mold-breakers I've yet to experience. I should learn to take this whole Casual Gaming thing more seriously.

I get down on myself for this type of a thing, and XII isn't the only one I've strayed from. I feel guilt. I call myself a fan of the franchise, but the truth is I can't finish a storyline to save my life. Well, to save my life, certainly I could, I'm being colorful. And I have managed to get through IV, IX, X.

I think what I'm getting at is though these stories are epic in scale, they're convoluted in structure and in most cases, poorly translated. I don't just mean language, specifically (though it's there and it's hilarious), but there are cultural ideas and attitudes that somehow get lost on the boat to the West. To me at least, it seems that it isn't until late in the franchise that we get to see any sort of depth or creativity in our characters. The thing is, the story is a bonus if it's tolerable.



"It's all about the micromanagement," my friend Cheating Sandy would say. And he's right. The reason I can play these games 70 - 110 hours each isn't because of the story, it's all in the micromanagement. Give me a party of 5 + kick ass characters with fully customizable weapons, accessories, abilities, magic, etc. and I'm happy.

Which will bring me to part VII. The core gameplay system is as you'd expect, Square's weird take on traditional D&D dice rolling, turn based, gameplay with emphasis on exploration and a storyline with probably one or more crystals. They throw in a brilliant amendment to the rules/plot device dubbed 'Materia', and somehow, probably something to do with aesthetics (the way it looks like a shiny colorful superball, the *sch-tink* noise it makes when you attach it to armor or weapons), I can't help but instantly fall in love with it. I need Materia cell-phone charms right away.

The world I'm put into is different this time, though, not like the light green meadows, dark green forests, tan deserts, brown mountains (you can't go over those yet) I'm used to from installments I - VI. Granted, the Famicom and Super Famicom pale in comparison to the PS1, but even so, I'd like to think that developers took huge risks in this games production. The world, however linear, is totally explorable, and I use 'totally', like 'that girl is totally finger-able.' It's a gritty, post apoc look they were going for, a little like Mad Max or Bladerunner I think, but definitely not like Waterworld. This is opposed to the more traditional, medeivally-type shit we're used to, but it doesn't mean it's good. But here's where they get me: It actually IS good. I'm still trying to put my finger on it, and even fleshing it out in this article hasn't seemed to help, but everytime I pick up this game, I'm somehow touched by the story (gay). There will be a scene, or a piece of dialogue (silent, mind you, in a window with a color that I invented, thanks to Config) that somehow shoots through all the crappy translating and ricochets off all the other, more expensively produced modern type RPGS, and hits me right between the eyes (zap). The story is all at once scary, hilarious and intelligent.

There's a ton of fan service here, though, which I'm a sucker for. Ask anyone and they'll tell you I'm like a slightly overweight farsighted white girl with long strawberry blonde hair and a kitty-eared stocking cap. But let's break it down: You get to control a Vampire (check), a Gun-Arm Dude (check), a Ninja (check), a Martial Arts Chick (check), a Cat (weird), and a Strangely Effeminate Blonde Guy (check). Sign me up. Currently I'm through almost all of the second disk, which is further than when I played it in high-school, so a lot of it is new material for me. It's fucking gripping. And I will finish it.

As a post script, I should mention that I actually did finish FFXII somewhere in the middle of this post, and yes, again, I was touched.

I give Final Fantasy VII a "Dick" out of "Balls".

5 comments:

John said...

Still not the biggest fan of the FF universe(s). I prefer a grittier RPG. Not sure what that means exactly, but you get the picture. You know the kinds of RPGs I love.

I have a great thirst for a dungeon crawler right now. Know of any current or upcoming titles for the PS3? 'Preeshed.

Anonymous said...

Yes! I knew you could do it! Your my
friend! All FF games are dope(John!) but XII might be my favorite, maybe VII though. I've been playing the shit out of Rouge Galaxy(PS2) on my PS3 and it's really fuckin' tits.

Michael said...

Yeah, John, what Curtis said. Skwoop up Rogue Galaxy, you liked that one. It's a real grinder, though. As far as shit for the PS3, though, I'm not sure. Nothing in the RPG department has caught my eye. PS2 has many, though. Another one that reminds me of Rogue Galaxy is Star Ocean. Nowhere near as pretty, but it's got a million levels to explore. And when you explore, you have to do it all the way, no shortcuts. I never finished it, of course, but it was great. It might be a little too cutesy for you, but it's super dense. Honestly, you should just bite the bullet and pick up FFXII. It's teh bomzaurs.

John said...

I do like Rogue Galaxy. Alchemy is sweet.

Bite the bullet, eh? I just may. XII? Was that the one where you summoned those huge fiery dudes to lay the smack down? Cuz that was pretty cool. I just don't want to have to play that stupid underwater ball game.

Michael said...

No underwater balls. Remember, running around in the middle of the fucking desert, stealing from wolves, killing bipedal cacti?